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Post Soviet Furniture — Living Room
Furniture and props from a 1960s–80s Eastern European living room. Period-correct silhouettes for narrative and horror games.
Number of Unique Meshes: 37
Collision: Yes, automatically generated.
Vertex Count: 91-982
LODs: No
Number of Materials and Material Instances: 13
Number of Textures: 28
Texture Resolutions: 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Hand-modelled environments and props. PBR materials, optimized polycounts, ready to drop into Unreal.